Unterhaltungsforschung

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Make it fun: An exploratory study of gamification as a way to foster positive social behaviors

by guest author Maria Martin-Villalobos Gamification is currently a trendy buzzword. It has been touted as the “next great thing”, a tool that will help businesses gain a competitive advantage […]

E-research

Online research methods (e-research) are quite useful nowadays. This kind of research, offer several advantages as mentioned by Bryman(2012). Among others, it’s very convenient in terms of costs, reach, time […]

Gamification to improve our world

“I had a vision: I first saw a world where there is no longer a divide between what you have to do and what you want to do. And in […]